WINNITRON NL
submitted by
Rami on januari 5, 2011 |
#supercratebox
We’ve been working secretly on a project together with BitCollective.ca, Dutch Game Garden and Paul Veer. The result of our cooperation: the second Winnitron in the world, the WINNITRON NL.
The goal of the arcade cabinets is to create a centerpiece for the local independent community by showing off the possibilities and successes of small independent game development like game jams and mixing in Winnitron-exclusive versions of existing indie hits.
The Dutch indie community is small, but has a lot of potential. The recent IGF nominations for Dutch independent titles as Paper Cakes, Bohm, Dinner Date and Super Crate Box prove that the Netherlands are becoming a force in the international indie scene. We hope that the WINNITRON NL will encourage students and aspiring game designers to consider going a direction that’s often overlooked.
Dutch Game Garden is dedicated to supporting the Dutch Game-scene and supplied a homebase for the WINNITRON NL and the cabinet it is housed in. The Dutch Game Garden seeks to accelerate the growth of the Dutch mainstream indie scene by providing wide-ranging support for starting and established game developers in the Netherlands, organizing game jams, meetings and events – among which Indigo, a showcase of Dutch independent games.
We’ll try and bring it to the upcoming Global Game Jam in the Netherlands and other major events, so keep track of the Winnitron websites!


Rami Ismail
Jan Willem Nijman